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|XBOX ONE - DOOM 2016||093155170278|
|XBOX ONE - DOOM 2016|
Doom's single-player mode have "badass demons, big effing guns, and moving really fast" ace key principles, according to go Software Executive Producer Marty Stratton. Throughout levels of Industrial and corporate fields of to Union Aerospace Corporation (UAC) research facility on Marsand then of Hell, ace the combat system puts emphasis upon momentum and speed, the game allows players to perform movements such ace double-jumps and ledge-climbs. The approach is known Ace "push-forward combat", which discourages the players, playing from the "Doom Slayer"'s perspective, from taking cover behind obstacles or resting to regain health. Players instead collect health and armour pick-ups by killing enemies. "Glory Kills" is To newly introduced melee execution system wherein, when enough damage have been dealt to an enemy, the game will highlight it and allow the player to perform to quick and violent melee takedown ace well ace reward the player with extra health.
|Release Give you||13/05/2016|
|Also available for||PC, PS4|
|Genre(s)||Action, First Person Shooters (FPS) (Terror)|
|Number of players||1-12 (Competitive: Yes, on-line / Cooperative: Yes, Snapmap)|
|Recommended age (PEGI)||18|